Experience Tactician

OVERALL: This card was 1 of 2 which were printed on ‘metal’ instead of paper. While this card was designed for the handout series, it was not intended to be given away, instead the potential meetup would scan the QR code. This card is from the UX Design series called ‘UX Directionals’. These were created to show the focus of UX by having a fantasy character hold a UX sign. I didn’t note this earlier, but the ‘leave behind’ series also is differentiated by my logo where magic ‘faction’ watermark resides on normal Magic cards. My logo on a green background is on the back (see image below).

(NEW) AI IMAGERY: This image conveys the sour and desperate methods in which looking for a job is such a horrible process. The grim corpse-like figure holding up the link to their resume or website peddling his want for employment on the street. What a pathetic existence this poor fellow must have in his life. When will he hear back from any anyone? The sunken frowning face depicts the pain and sorrow associated with rejection in a process that offers no reasons for the situation he is now a part of.

Hecate, UX Harpy Resources

OVERALL: I had fun with the name swapping ‘Human Resources’ with ‘Harpy Resources’. Hecate is one of the top 10 popular female demon names. This UX directional is from the spicy side of AI production. Typically for this project, I did no photoshopping but on this image, I did have to fix the eyes. This card is from the UX Design series called ‘UX Directionals’. These were created to show the focus of UX by having a fantasy character hold a UX sign. I didn’t note this earlier, but the ‘leave behind’ series also is differentiated by my logo where magic ‘faction’ watermark resides on normal Magic cards. My logo on a green background is on the back (see image below).

(NEW) AI IMAGERY: The lighting is good and the mood was dark and scary. The overall color palette is bluish avoiding any warm colors at all. The figure is somewhat attractive and scary at the same time. The figure is adorned in light-pointed-battle-armor. The horns are a bonus – really made a good impression by contrasting with the lighter part of the background. The signage is odd and the fonts don’t match but double-pumping UX is helpful for leave-behind material. AI prompting is somewhat experimental and a journey of finding the image you want. I was impressed with the overall composition amongst the 30+ image renders.

GAME ATTRIBUTES: This card wasn’t design to be played – it was to be used as a business card during the event. I wouldn’t recommend playing this card but if you had to, this would be a 2/2 creature with death touch and haste. It would be a good 1 mana play on turn 1. The in-game mana abilities wouldn’t help during the game at all unless you were playing me and I might have to leave to meet with you during a game and lose the game out of forfeit.

Syr Velasco, UX Champion

OVERALL: This is from the UX Design series called ‘UX Directionals’. These were created to show the focus of UX by having a fantasy character hold a UX sign. There was some spicy cards and some less-spicy cards – this was one of the less-spicy images as the figure is completely covered in armor. Syr is a knight pre-fix neuter version Sir. Creature is me, the job seeker UX Designer / Graphic Designer. As of this post, I am still seeking employment.

[I’m adding a new section below as it will be the differentiating factor of the leave-behind cards. The game attributes won’t change from card to card.]

AI IMAGERY: AI prompting is somewhat experimental and a journey of finding the image you want. I was impressed with this composition. The lighting is good and the mood was dark and scary. The highlights on the armor indicate a small village of perhaps a fire near the figure. The sign shape had a fantasy shape with sharp edges. Knights are considered good agents generally, however this one appears more of a dark nature. The silhouette creates a good number of sharp edges to the armor. The UX font color was red which aligned to the color identity of the card itself.

GAME ATTRIBUTES: This card wasn’t design to be played – it was to be used as a business card during the event. I wouldn’t recommend playing this card but if you had to, this would be a 2/2 creature with death touch and haste. It would be a good 1 mana play on turn 1. The in-game mana abilities wouldn’t help during the game at all unless you were playing me and I might have to leave to meet with you during a game and lose the game out of forfeit.

Lilith, Hiring Manager

OVERALL: I wanted to be able to have cards that I could hand out at the event. This magic card is basically a business card with use for mana-based connection possibilities. I found a listing of the most popular demon names and applied a unique name to the card. Some are more spicy than others, so I had to make a set of non-spice for each spicy version – I didn’t want to offend anyone.

GAME ATTRIBUTES: None intended, but it can run in a game as a 2/2 creature with deathtouch and haste.

Prismatic Pauldrons – 18/18

OVERALL: This image was found through the experimentation while prompting the AI tool. This overall color palette and composition was so amazing, I had to make a card just for the image. This card is identical to Gabriella’s Breastplate.

GAME ATTRIBUTES: The mana cost seems a high, but flying and hexproof is a wining combo to place on one creature. The equip cost is pretty low, so once you get this card out, it should be easy to move around to other creatures as needed.

Prismatic Pauldrons is card 18 of 18 – the last card from the series. It’s easy to overlook all the content on a magic card – It was a lot of work to capture all the work product behind each card. I hope you have enjoyed my explanation of each card in the series.

Dueling Dog Sisters – 17/18

OVERALL: You’ve seen these dogs in their own separate cards but originally this card was supposed to be the only mention of my dogs. They are so lovable, I had to make more cards space for these two dachshunds. They are half sisters and are inseparable pups. Even though they’re not really puppies anymore they have somehow kept their ‘puppy energy’. When we first adopted them, we made a small round circular fence in our back yard. They would run in different directions around the edge of the fence – It was so hilarious.

GAME ATTRIBUTES: Double strike is a given to the card, since the card represents two creatures in one card. Trample is present but not too fierce but for two mana it’s an early game card for sure and it should be pumped-up towards the mid-game. Statistically, this card should have been a 2/2 creature but to support the duality theme, I added one more attack point.

Penelope, Diamond Paw – 16/18

OVERALL: Penelope is my other dog. She deaf and wonderful. She is a loving and peaceful dachshund. She is really smart and can be very resourceful. She sometimes will watch TV. Like the name, her paw actually has a diamond shape.

GAME ATTRIBUTES: This card is very over-powered. Hitting the battlefield with Trample and double-strike can cause serious damage in the first 3 turns. Even with all that power, with a 1 defense it can be easily removed.

UPDATE: This card surpassed the Twitter/X initial organic day view record. It had 33 views in one single day. Most cards will receive 5-8 which is pretty good (2%) considering it’s a non-paid post being exposed to 255 followers. It had a 13% view rating – the average and decent percentage is 2%

King’s Bark Horn of Doom – 15/18

OVERALL: This is a very personal story near my heart. This card is devoted to one of my dogs. This one goes on a barking tangent that could go on for hours if left to its own devices. Yes, my dog but a lot of barking – so much barking it hurts.

GAME ATTRIBUTES: Low mana cost of 1 will let you get this bugger easily on the battlefield to annoy your opponents. Ease of battlefield presence isn’t enough, it a 5/1 that coming in swinging on turn one with double-strike – so your opponents are going to feel an early game issue of 10 damage if they’re not careful in the early-game. Good luck suckers, this card is annoying.