My First Kickstarter Project

Screen Shot 2020-04-02 at 12.00.12 PMBackground: This week, I took an idea and took action. I created artwork and messaging remind people of communities, that we are more than fear. I ordered some product on my own but I wanted to produce more stickers variants. I also want to do more than just the Broad Ripple area. Im looking at Carmel, Indy, Fountain Square.

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Currently: For the first week, the results are good – Im at $161 or $500, which is great for 2-3 days. I’m hitting bit of dry spot. My goal was to sell at least 1 pledge per day. The UX/Social scientist is wondering whats going on? We creators and kickstarters can’t slop out a Kickstarter project and expect it to work. There is a ton of thinking, marketing, writing and explaining, reasoning and budgets and FAQ’s. There is also pledge content to create – this is where you basically pre-sell objects in the project to drive pledge dollars. I know you’re thinking its easy just offer stuff right?, we’ve all been to Kickstarter. However, on the content creation side, its not simple, you have to build a tiered approach with limits using proper incentives to move people up the ‘amount level.’ Typically you start at something small and slowly increase what you give/promise based on bigger pledges. Obviously, I’ve done a good job at the bandwidth of pledge products to amount. This is where it gets interesting. The one pledge that is not currently working at all is the smallest pledge of $1 for 1 sticker. There has been $11 pledged for no products at all. What’s going on?

Do I Really Need the Money? No. I am making the designs available to anyone who wants to use it. If they want to use them for products they can. They can only use the graphics for non-profit ventures.

$1 for 1 sticker:  How could I go wrong here? This was where I thought I could leverage the macro part of my pledge system. Make the lowest amount pledge for the smallest increment of product which is a single sticker. Just a dollar right? You can barely buy anything for a dollar.

Small but Problematic: What I didn’t realize that the average price for stickers is based on sticker bundles online and in stores. Nobody buys one sticker. In the bundles you get a good amount of stickers for $5-$20. This means the average price on stickers is less than $0.25. This makes my sticker pledge a bad investment. Is it really a bad investment or perhaps I didn’t explain it correctly.

The $1 Sticker: Perhaps I didn’t explain where does the money go? $1 for 1 sticker is a horrible deal based on the sticker market? Let’s assume (after I decide the quantity I can cover) the cost of the 1 sticker be somewhere between 0.15 – 0.25. Instead of me using the excess as profit (which I am not profiting), I apply the remainder to make the whole order possible. If I can do this, I can offer anyone a sticker for free. When a $1 backer comes to pickup their single sticker, there might be more to give. How much more? I’ll know when I get the full amount and can drive the cost per unit/sticker as low as I can get it.

Quality: Maybe I didn’t discuss quality of the stickers. I’m not printing crappy stickers on a printer at home where the ink will wash off on the first rain. I am ordering stickers from a premium online vendor, Sticker Mule.  On their site they say, “Made from premium material with a protective laminate, they are durable, waterproof and dishwasher safe. Our labels feature a soft, non-glare finish that is ideal for a variety of uses.” I have had one of their stickers on my car for 2 years and the blacks are still black.

The Ask: Is it the best time to ask for money? Probably not.  Many people may not know where their next meal is coming from and need to save every dollar. That’s ok. At the very least, if you’re reading this and working, please pledge something. If you can’t pledge share my kickstarter link with others who might just have a dollar they don’t need.

Ideas: I’m looking for other artist-designers with other ideas for the other metro areas I mentioned.

Missing Wireframes?

As I talk to clients & recruiters about my depth of market space,  I am sometimes told that “there aren’t enough wire-frame examples on your website.” For this reason, I’ve decided to attempt to show the footprint of missing content.
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Am I missing current work examples? Yes. There are 7 total projects in the last 3 years that are not on my website. Most are missing due to confidentiality agreements and HIPPA. I truly respect my past clients so their data will never be shown on my website, emailed, placed in digital forms, etc. With that said, I can discuss my role in the projects as well as the challenges to my role in client environments.

 

Indy Design Week – May 13-17

Indy Design Week or IDW19 is pushing forth a design focus and campaign like no other event in Indianapolis. Beginning the week of May 13th, Indianapolis will host a series of city-wide events throughout the week, as well as a major line-up of speakers on its core meeting days.DzxyvhLWwAAIzlJ.jpg-large

 

Newly Added

I was auditing my site today (Feb 21) and noticed there was a Sketch section with no sketches. Thats not me! I love grabbing a pencil or dry erase marker and going to town. I’m adding a small blog snippet to re-direct people to the newly updated sketch page. You can see one sketch below. I’ve also added 2 User Journey Maps. They are under work-product since they weren’t created a specific deliverables, but they were useful for conversation with business people and content writers. I’ve also added a journey map after the sketch below.Screen shot 2012-06-10 at 12.12.31 PM

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Starting 2019 Looking for Work

2019
The bee is looking a new hive in 2019.
Several leads have come and gone in 2019 but so far nothing has solidified. New skills to drive this year is software knowledge of Sketch and Zeplin. Besides building screens, Sketch’s ability to do digital prototyping is quick and easy. You can also prototype on actual devices with the Sketch App. An underlying bonus is the nature of staying in a vector format throughout the process.

Wire framing and Exploration

Typically companies rely on boxes and lists to display data. This was an exploratory exercise to start an early concept of an app that would be able to help a company manage their employees usage better then Excel spreadsheets. The work-product below is shown with a balance of wire-frame and light design application.fa_wire1.png

Above: One of the fundamental differences that app would have a core was the ability to show a lot of data in a tight and fluid format(s)fa_wire4.png

Above: The mobile version would still have the strong circular approach to show data.fa_wire2.png

Above: Having a large amount of T-cell people made tracking and application difficult. This diagram was illustrating a system for managing individuals with multiple skills and multiple applications to new work.fa_wire5.png

Above: The desktop version had the most room to display the data. This layout is showing how the desktop version would use the larger space available.

Lilly Congress iPad App

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Specific: This screen was to demonstrate that the iPad App would be able to protect users and flow while maintaining legal application of the content.

Proprietary: Most project has a academic track for handing UX flow and Brand Application. Being a Interactive Art Director means Jerry could do both as the same time. This saved time and budget for this project.

General: Lilly is always traveling the world to share and promote education. This project was a iPad app which was to aid in their travels to large showcase Congress Events. This image depicts UX/UI as well as brand usage guidelines within the application.

Other Projects: None.