Gabriella’s Spike Breastplate – 14/18

OVERALL: This card has the least personal reference, at the same time it’s a personal statement on ‘protections’ that are needed in this world. The image showed up out from a series of image generations. The texture and composition seemed very ‘magic’. I also wanted to create a card that wasn’t a creature.

GAME ATTRIBUTES: The mana cost seems a high, but flying and hexproof is a winning combo to place on one creature. The equip cost is pretty low, so once you get this card out, it should be easy to move around to other creatures as needed.

Lyra Blossomer – 13/18

OVERALL: This was a derivative image from the 50+ rounds of image creation for the card, “Jerry, the Grower of Things”. Probably one of the only cards chosen based on the exploratory results. I set it aside as a decent creation and expected it to be cut from the finalists. I liked the overall composition – The leaf shapes, the background light-to-dark, the orange, the shadowed face, the figures look to the viewer. As with most AI, the ‘hand holding the orange’ has some issues but it was crucial for the orange, as fruit and as color, to be in the layout. I may not have mentioned this, but for this project, I promised myself that I would not use Photoshop, so the ‘hand-fruit element’ stayed in the image as originally created by the AI software.

GAME ATTRIBUTES: This card’s core function is to allow the player to place an extra land per turn. This will allow the player to grow their resources faster than the other players and eventually allow them to cast more spells over the course of the game.