Lamia, Hiring Manager

OVERALL: The name Lamia came from an internet search of top popular demon names. This card is from a parallel set of directional series called ‘Jerry Directionals’. This set was similar to UX directionals but the signage was my name instead of UX.

(NEW) AI IMAGERY: Overall great composition with a lot of subtle work going on. The figure and the sign compete for attention in this layout. The AI created the Jerry Sign really huge, more like a billboard. The font for Jerry was crazy and odd. Its seems to have created each letter separately – look at the two R’s. The structure of the sign is very dark yet Flintstone in design. The color-choice of red for the lettering makes Jerry really stand out. The background is outside and lighter than the other dark forest imagery created by AI. The figure has no armor but appears to have razor sharp Demi-gaunts. The figures hair is swooping not sure if it’s wind or scary magical hair that will kill me. The figure is also holding large dagger which is cropped out.

Agrat Bat Mahlat, Head hunter

OVERALL: This card is from the UX Design series called ‘UX Directionals’. The name came from the top 10 female demon names. One of the spicier versions. Impractical female-battle-armor. I didn’t note this earlier, but the ‘leave behind’ series also is differentiated by my logo where magic ‘faction’ watermark resides on normal Magic cards. My logo on a green background is on the back (see image below).

(NEW) AI IMAGERY: The AI prompt was a ‘dark paladin surrounded by flames’. The UX sign is more of a metal-type of sign held by the figure. I like how the sign’s UX appears to be cut out and you can see flames showing through the lettering. The flames are well-created and add a sinister and magical fire damage ability of the figure. There are hand issues, but overall the composition was deemed good and usable.

Experience Tactician

OVERALL: This card was 1 of 2 which were printed on ‘metal’ instead of paper. While this card was designed for the handout series, it was not intended to be given away, instead the potential meetup would scan the QR code. This card is from the UX Design series called ‘UX Directionals’. These were created to show the focus of UX by having a fantasy character hold a UX sign. I didn’t note this earlier, but the ‘leave behind’ series also is differentiated by my logo where magic ‘faction’ watermark resides on normal Magic cards. My logo on a green background is on the back (see image below).

(NEW) AI IMAGERY: This image conveys the sour and desperate methods in which looking for a job is such a horrible process. The grim corpse-like figure holding up the link to their resume or website peddling his want for employment on the street. What a pathetic existence this poor fellow must have in his life. When will he hear back from any anyone? The sunken frowning face depicts the pain and sorrow associated with rejection in a process that offers no reasons for the situation he is now a part of.

Syr Velasco, UX Champion

OVERALL: This is from the UX Design series called ‘UX Directionals’. These were created to show the focus of UX by having a fantasy character hold a UX sign. There was some spicy cards and some less-spicy cards – this was one of the less-spicy images as the figure is completely covered in armor. Syr is a knight pre-fix neuter version Sir. Creature is me, the job seeker UX Designer / Graphic Designer. As of this post, I am still seeking employment.

[I’m adding a new section below as it will be the differentiating factor of the leave-behind cards. The game attributes won’t change from card to card.]

AI IMAGERY: AI prompting is somewhat experimental and a journey of finding the image you want. I was impressed with this composition. The lighting is good and the mood was dark and scary. The highlights on the armor indicate a small village of perhaps a fire near the figure. The sign shape had a fantasy shape with sharp edges. Knights are considered good agents generally, however this one appears more of a dark nature. The silhouette creates a good number of sharp edges to the armor. The UX font color was red which aligned to the color identity of the card itself.

GAME ATTRIBUTES: This card wasn’t design to be played – it was to be used as a business card during the event. I wouldn’t recommend playing this card but if you had to, this would be a 2/2 creature with death touch and haste. It would be a good 1 mana play on turn 1. The in-game mana abilities wouldn’t help during the game at all unless you were playing me and I might have to leave to meet with you during a game and lose the game out of forfeit.